Showing posts with label sims 2. Show all posts
Showing posts with label sims 2. Show all posts

Wednesday, May 9, 2012

The Sims 2 Nightlife Expansion Pack Review

The Sims 2 Nightlife Expansion Pack
Average Reviews:

(More customer reviews)
I've been playing Sims 2 on the PC since it was introduced and own all 3 upgrades. Now, I've bought everything available for the Mac to play when I travel. Frankly, I wouldn't want to play Sims 2 without Nightlife.
Dating is the most important capability Nightlife brings to the game. I find it tedious to build and maintain relationships with the base game. Dating lets you monitor both sides of a social relationship, and also tends to focus the participating sims on each other. This makes it easier to build strong relationships and to fulfill high-value wants and earn aspiration points. If you have lots of aspiration points, you don't have to resort to cheats to maintain needs or to keep sims from aging before you want them to. The first thing you'll want to do for any sim you play is to give them at least one strong dating relationship so they can top off their aspirations when they need to. Let's face it, it's easier to face going to work when you had a little hot romance the previous night.
The essential dating tool is a car. Now you can go out or drive to work in your own car. Picking up your date in a hot car immediately improves the date score. But the real reason for owning a car is that if two sims are seeking initimate reactions and a car is on the lot, chances are they'll want both WooHoo and WooHoo in Car, which nets you double rewards for a single interaction. If you have a car, a little time on a date can quickly make the sims' aspirations go platinum while building up lots of aspiration rewards that let you buy Energizers, Elixer of Love dispensers, and Thinking Caps. With those, you can make your sims accomplish almost anything you want.
Chemistry is a new Nightlife feature that can be a lot of fun. By defining Turn-Ons and Turn-Offs for sims, chemistry simulates what we all feel, greater attraction for some people, less for others. NPCs have their own Turn-On's and Turn-Offs, but can specify them for sims you play and change them when you want. When you let sims function autonomously, chemistry works with memories and other attributes to make their interactions more complex. When you control the sims, it's easier or more difficult to establish friendships and romances, depending on the chemistry they sims feel for each other.
New with Nightlife is the ReNuYuSenso Orb, which lets you change sims' Aspirations as well as their Turn-Ons and Turn-Offs. With the Orb, a sim can start out with a Family aspiration and change to a Knowledge aspiration when the kids are in school. In other words, your sims deepest desires can change as they mature. I use the Orb a lot.
Nightlife includes Downtown, which provides a many more destinations the sims can travel to, including restaurants, clubs, and bowling alleys. Sims 2, even with University, is a bit dull in terms of social destinations. You'll find dating a lot more interesting in Nightlife. You can also send sims on friendly outings. Outings are more challenging than dates since you're managing interactions between more than two sims, but they enable your sims to meet strangers and start building relationships with large numbers of people. When your sim is invited out on an outing, they'll arrive at a destination with several friends, some of which are likelyk to be strangers. If your sim is on a career path that requires lots of friends, outings can make it much easier to get the friendships started. (I still miss some of the things you could do in Sims 1 parks, such as sailing boats. In Sims 2, parks are pretty dull places by comparison.)
In summary, the emphasis of Nightlife is on sim's social lives. Relationships are richer and the range of social interactions is much more extensive. I'd hate to play The Sims 2 without Nightlife.

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Sims 2: Nightlife takes your Sim into the night. Explore all of your favorite after-dark activities as you discover your Sims' love lives or have a crazy night out with friends. With the new dating gameplay, players will see if their Sims have chemistry with others, which will determine their romantic fate. Make your Sims nightlife fantasy a reality with over 125 new objects including a DJ booth, poker table and all you need to design the ultimate nightclub and VIP lounge.

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Monday, January 9, 2012

The Sims 2: Nightlife Expansion Pack Review

The Sims 2: Nightlife Expansion Pack
Average Reviews:

(More customer reviews)
I picked up my copy of Nightlife yesterday, as well as Prima's Nightlife Strategy book. The game is great. With this expansion, your sims have the opportunity to have enhanced social interactions with other sims. You can now see what sims are attracted to your sims. There is a new item in the relationship panel called "chemistry" and the sims with whom your sims have chemistry with are rated with a lightning bolt system - 1 bolt being low, 2 bolts being average and 3 being high. This helps if you're trying to get your sim a good match. You can also ask people about their skill levels, which will be helpful for me because there is nothing worse than picking up a sim who has low skills and thus contributes nothing good to the household.
You can now go out with groups of people instead of just one sim. This functions similarly to "throw party" in that the group outing is scored. (FYI-Dates are also scored) You can create and manage groups so whenever you want to go out with groups of people, the group is already preassembled.
With a new aspiration reward tool your sims can change aspiration. In the past this could only be done with a young adult sim while they were in college. However if your sim uses this object under the gold range their aspiration will automatically be change to "grilled cheese". They will only want to make, eat and talk about grilled cheese.
With respect to objects and building: I haven't used anything yet, however there are now 1/2 walls that you can build to break up a room a little bit, however it does not function in the same way as a full wall does i.e. if your kitchen has rotten food on the counter top and is separated from the dining room by a half wall, the dining room environment score will be affected. There is also a new driveway tool, new doors, windows etc.
I don't really like playing with cheats, but there are some new ones:
1 - You can give a newly created family additional funds without having to play with them. In the past you had to buy a house lot or a house, move them in and THEN use the motherlode cheat. So if I wanted to give Don Lothario $10,000 the cheat is "familyfunds Lothario 10000". You can insert a minus sign before the simoleon dollar amount to reduce a family's funds if you want.
2 - Give a family ALL the career reward items with "unlockCareerRewards".
3 - Maximize motives with "maxMotives"
This expansion pack is an "enhancement" pack. It takes simming to a whole new level.

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The Sims 2 Nightlife Expansion PC

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