Tuesday, March 6, 2012

Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation) Review

Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)
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I've bought a lot of books on 3D animation over the years and most of them are either full of information that I don't need (how to build sky scrapers or how to spin my name in letters) or don't have anywhere near enough information on how to animate (usually only one chapter).
This book has everything I need to learn how to animate!
It starts by showing how to do an exercise using 2D traditional skills and then goes on to do the same exercise in 3D (if you want to skip the 2D bit and just do the 3D, that seems to work fine). Most employers today want to see evidence of traditional animation training and this book gives you all that!
It covers everything; weight and balance, timing, walks, birds, fish, snakes, four legged animals, acting and lip-synch.
I'd rate this book with Richard Williams' The Animator's Survival kit. In other words one of those books that every animator should have.
So if you want to learn how to animate or if you want to improve your 3D skills, buy this book!

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